View Single Post
  #12 (permalink)  
Old 26-04-2007, 12:58 AM in reply to Richard Jenkins's post starting "Thanks for the info Admin. I accept..."
admin's Avatar
admin admin is offline
Administrator
(WI) Passed Jeffery Dujon's 3322 Test runs
 
Join Date: Feb 2004
Location: Sydney, Australia
My main national team: Australia
My other team/s: England
Posts: 3,323
Send a message via Yahoo to admin Send a message via Skype™ to admin
Quote:
Originally Posted by Richard Jenkins
What were you doing? Why didn't you take part in the debate.
Richard, I had limited access to the internet until a few days ago because I've relocated from the UK to Australia and was temporarily staying with friends. Now, I'm back in my own place with a broadband connection. I never saw that thread until now. Sorry. Had I seen it I would have supported Vrock's suggestion. Both Karthik and Collyisamackem supported Vrock's suggestion to just create a game for the Super 8 stage but you obviously ignored their advice. On that basis, I doubt my input would've mattered.
Quote:
Originally Posted by Richard Jenkins
Basically its all well and good critising and pointing fingers. I hope it makes you feel good. But it could and should have been avoided. You say you had complaints about the download time? Why not a pm instead of public humiliation.
Richard, the only reason I replied to this thread is because you were giving the impression the Fantasy Cricket game was difficult and time-consuming in general. You said the game had "run it's course" and needed a "rethink". I just wanted to show how you made the game more difficult than was necessary to highlight the point to everyone that a game creator can make it as easy or difficult as they like. For example, a tournament can be broken into manageable groups of games with a different person creating a game for each group of matches. A minimum of 21 players is required to create a game. So, there's no need to include all players. Just pick enough players to ensure all managers have different teams. In my game, there were 32 managers so I needed to have double the minimum amount of players to ensure all managers had different teams. A team of scorers could score one or two matches each to speed up the laborious scoring process. I resent your accusations that I was trying to humiliate you. I think you felt humiliated by recognizing how much more difficult you made the game for yourself. As I don't want to bring the tone of this thread down any further I suggest any further comments about this matter should be discussed privately via PMs.
__________________
Administrator
Reply With Quote